Get the h*ll out of Dodge!

== Get the hell out of dodge- For scouting and being attacked.== If you are online and you see a massive force coming for you or a scouting you cannot defend, reinforce ALL of your troops to the nearest wild with everything they can carry. This does two things. Makes sure they cannot see how many resources you have and makes sure they cannot determine the number and the types of troops you have.

Get the hell out of dodge and leave a prickly welcome- For being attacked.

If you are feeling particularly petulant as I generally do, I send out my troops one type at a time and reinforce them separately and putting stuff only into the wagons and supplies. What this allows me to do is pull back any of the particular troop type I want. Why? You ask. I hear it now. This way I can set to defend and use only the troops I am willing to sacrifice to make it sting. I generally do this when waves are sent. For example, when heavy cavalry are being used, I leave my pikemen in the castle set to defend and then take out as many Heavy cavalry as I can with what pike and wall defences I have. Heavy Cav cost both more in might and more in resources, so their loss will be greater than yours regardless if they have lost less heavy cav than you have pike. They are also slower to train so they aren’t getting them back in a hurry. If they send swords, I put in archers, if they send milita I send archers and so on and so forth. Most send waves of troops if they are big enough to do so. This is why I reinforce separately. When the first wave is done, I recall the next lot of troops I am willing to sacrifice to make them hurt all over again.